Affine-PSX-Style GLSL Material in TouchDesigner

Mark Tutorial Completed! In this tutorial, we’ll break down how to create a PS1-style GLSL material in TouchDesigner. It is my first step into TDMatrix as well. But everything for geometry transformation and vertex shading.

Controling Unreal Engine materials with TouchDesigner

Mark Tutorial Completed! Get the plugin here: https://eusebijucgla.gumroad.com/l/osctoolset Or here: https://www.patreon.com/user/shop/osctoolset-v2-0-570965?u=82902720&utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=productshare_creator&utm_content=join_link For an overview of the OSCToolset Plugin you can see it here: https://youtu.be/2o008GAradE This is a simple example of how to control Unreal Engine materials with TouchDesigner using the OSCToolset Plugin. I also show the new updates for the version 2.1, with improvements and […]

Getting Started with TouchDesigner PBRs – TouchDesigner Tutorial 198

Mark Tutorial Completed! Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Ever wonder how to make your materials shine in TouchDesigner? In this video, Christian covers all the different ways to add realism […]

Irisdescent material in TouchDesigner

Mark Tutorial Completed! Download the files here: https://eusebijucgla.gumroad.com/l/td-irisdescent-material This is a very quick video on how to get an irisdescent effect on your geometry in TouchDesigner. You can reuse this technique for other situations or projects and it should also work.

[TouchDesigner] Reaction Diffusion Material

Mark Tutorial Completed! This is a record I am keeping for my studies. The reference: https://www.youtube.com/watch?v=PF1bHg8IbMI&t=760s

Floating Bubbles in TouchDesigner with Refractive PBR Material!

Mark Tutorial Completed! Take your refractive shader skills to the next level by integrating them into a Physically-Based Rendering (PBR) pipeline! 🌌 In this follow-up tutorial, we’ll create a stunning scene of bubbles floating through the air, showcasing realistic refraction, chromatic dispersion, and light interaction within a PBR framework. Learn how to combine multiple render passes, advanced […]

Refraction, Transparency and Dispersion: GLSL Materials in TouchDesigner

Mark Tutorial Completed! Explore the mesmerizing world of refraction, dispersion, and chromatic aberration in 3D scenes! 🌈 This video dives into shader effects inspired by real-world light physics, including bending light through transparent meshes, achieving chromatic dispersion, and multi-pass rendering. Learn how to use tools like TouchDesigner and GLSL to create stunning real-time visuals featuring […]

[17] Transparent Material – TouchDesigner Tutorial

Mark Tutorial Completed! In this tutorial, we will be using the 2023 version of TouchDesigner, which features a new operator called Bloom TOP. I’ve been eager to try it out. To do this, we will create a visual using transparent materials and textures. 💬 If you have any questions, feel free to ask! 👉 *Get […]

[16] PBR Material – TouchDesigner Tutorial

Mark Tutorial Completed! In this video, we will delve into PBR materials and use SBSAR to achieve more realistic textures. 💬 If you have any questions, feel free to ask! 👉 *Get project files & components:* https://www.patreon.com/pao_olea 💫 Instagram: https://www.instagram.com/pao.olea – – – – – – – – – – – – – – – […]

TouchDesigner 課程:Material 材質課程

Mark Tutorial Completed! TouchDesigner 是一種多媒體互動設計軟體,他能夠與各種外部設備及軟體做連接,所以能做到的事情非常多,在實際運用上非常廣泛,包含各種平面2D及立體3D的模組建構、與影像交互結合出互動的效果、音樂表演或舞台劇上的VJ現場表演做結合,也可以應用在虛擬實境的領域裡,與各式新媒體做互動結合。https://www.live4school.com/shop/touchdesigner

TOUCHDESIGNER 60 FPS METAL MATERIAL – NEW TUTORIAL AND PROJECT –

Mark Tutorial Completed! You can find the tutorial and the file project here: https://www.patreon.com/posts/102013471?pr=true

Embossed Glass Window/ Crystal Effect in Touchdesigner (Tutorial)

Mark Tutorial Completed! I’ve always liked how images are distorted through glass. This is a recreation of that effect. also haha I forgot to add a Fit TOP after the moviefilein to make it square again! make sure to fit outside if you’re gonna do that. Also getting a good microphone for cheap is hard, […]

Eyes – Touchdesigner Tutorial [05]

Mark Tutorial Completed! Hello everyone! In this tutorial we will see how to create a material that simulates an eye or iris, it is the combination of figure, twist, material, texture, feedback and color effects. If you have any questions, feel free to ask. – – – – – – – – – – – […]

Ojo – Tutorial en Touchdesigner [05]

Mark Tutorial Completed! Hola a todos! En este tutorial veremos como crear un material que simule un ojo o iris, es la combinación entre figura, harto twist, material, textura, feedback y efectos de color. Si tienes alguna duda, no dudes en preguntar. – – – – – – – – – – – – – […]

Fideos luminosos – Tutorial en Touchdesigner 03

Mark Tutorial Completed! En este tutorial, vamos a crear figuras que parecen fideos luminosos y lo haremos mediante el instanciado, en el cual crearemos la posición, escala y color, además de un poco de post de imagen. Si tienes alguna duda, no dudes en preguntar. – – – – – – – – – – […]

Light Noodles – Touchdesigner Tutorial 03

Mark Tutorial Completed! In this tutorial, we are going to create figures that look like glowing noodles and we will do it by instancing, in which we will create the position, scale and color, plus a bit of post. If you have any questions, feel free to ask. – – – – – – – […]

Fluffy material – Touchdesigner Tutorial 02

Mark Tutorial Completed! In this tutorial, we are going to create fluffy materials that remind me of cotton candy. If you have any questions, feel free to ask. – – – – – – – – – – – – – – – – – – – – – – – – – – – […]

Material esponjoso – Tutorial en Touchdesigner 02

Mark Tutorial Completed! En este tutorial, vamos a crear materiales esponjosos que me recuerdan a un algodón de azúcar. Si tienes alguna duda, no dudes en preguntar. – – – – – – – – – – – – – – – – – – – – – – – – – – – – […]

Unleash your creativity with TouchDesigner’s materials magic!

Mark Tutorial Completed! TouchDesigner Tutorial “Unleash your creativity with TouchDesigner’s materials magic!” It was a dark and foreboding day when the inquisitive minds of the masses were first introduced to the powerful magic of TouchDesigner’s materials. For some, it was a revelation – a glimpse into a world where creativity knew no bounds and the […]

TouchDesigner Beginner Tutorial #5: MAT – Make planet MARS to learn MATerial operators Step-by-Step

Mark Tutorial Completed! In this TouchDesigner Beginner Tutorial, you learn how to use MAT operators (Materials) by building the planet Mars. Step 1) First we create the shape of Mars by adding a Sphere SOP. Step 2) Then we use a typical GCL setup (Geometry, Camera, Light) to prepare the project for Rendering. Step 3) […]

Raymarching Tutorial | TouchDesigner Tutorial

Mark Tutorial Completed! Become a Patreon for exclusive content: https://www.patreon.com/acrylicode Get 20% off on our Gumroad Files with discount code: “acode” on: https://acrylicode.gumroad.com RayTk Youtube Channel: https://www.youtube.com/c/tekt0 RayTk Download: https://github.com/t3kt/raytk Follow us on social media: Instagram: https://www.instagram.com/acrylicode…. Twitter: https://twitter.com/acrylicode_art Website: https://www.acrylicode.com Support us by donating on our PayPal: https://www.paypal.me/acrylicode Absolute Beginner Video: https://www.youtube.com/watch?v=qbupH… TouchDesigner is […]

Touchdesigner Tutorial: Reflective Surfaces

Mark Tutorial Completed! Taking a look at metallic and mirrored surface texturing techniques in Touchdesigner. This tutorial shows how to use an Environment Light and a PBR Mat to create a 3D environment and have an object reflect that environment. Project files are available on my Patreon https://patreon.com/owsley_wylyfyrd Please comment if you have any questions!

Metallic Rings with PBR MAT | TouchDesigner Tutorial

Mark Tutorial Completed! Become a Patreon for exclusive content: https://www.patreon.com/acrylicode Follow us on social media: Instagram: https://www.instagram.com/acrylicode…. Twitter: https://twitter.com/acrylicode_art Website: https://www.acrylicode.com Support us by donating on our PayPal: https://www.paypal.me/acrylicode Absolute Beginner Video: https://www.youtube.com/watch?v=qbupH… TouchDesigner is a node based visual programming language for real time interactive multimedia content. These videos are beginner level and we’ll soon […]

Generative Brick Wall PBR – TouchDesigner Tutorial 56

Mark Tutorial Completed! In this TouchDesigner tutorial we’re creating a PBR material from scratch using instancing and lots of post processing. The base technique can be used to make virtually any material, have a look into using the Metallic / Ambient Occlusion maps too! For pre-made PBR materials have a look here: https://www.textures.com/browse/pbr-materials/114558 https://substance3d.adobe.com/community-assets?assetType=substanceMaterial You […]

Low Polygon Wave in Touchdesigner (터치디자이너 튜토리얼 자막)

Mark Tutorial Completed! Using SOP to CHOP and CHOP to SOP process is really fun to make! 00:00 Intro 00:20 First setting and grid 02:20 Using Noise to ty 04:55 Render setting 06:20 Compute Normal with Facet 07:40 Normal/Facet Explanation 08:30 Wave with Ramp 10:30 X Z position with Noise 15:20 Camera, Light setting 17:20 […]

TouchDesigner meetup#6 GLSL material

Mark Tutorial Completed! Project files: https://drive.google.com/file/d/1v6VRRdKApx8CL9ma1GSJEVnC3EBWQuqB/view?usp=sharing

magical color with glsl part2 – touchdesigner tutorial

Mark Tutorial Completed! part2 This touchdesigner tutorial is about iridescence with own glsl MAT. If you can write glsl, you can extend your range of expression!! IG:https://www.instagram.com/p/CKOgfXLh0UT/​ twitter:https://twitter.com/miwata34 詳しい解説はこちら qiita:https://qiita.com/miwa_maroon/items/4d742cd517e9d1f62900 GLSL for beginner glsl school:https://webgl.souhonzan.org/entry/?v=1808 wgld.org:https://wgld.org/d/glsl/g001.html the book of shader:https://thebookofshaders.com/ tdsw:https://www.youtube.com/watch?v=0Bm8CjpdsAY&t=2s write a glsl:https://docs.derivative.ca/Write_a_GLSL_Material

magical color with glsl part1 – touchdesigner tutorial

Mark Tutorial Completed! This touchdesigner tutorial is about iridescence with own glsl MAT. If you can write glsl, you can extend your range of expression!! IG:https://www.instagram.com/p/CKOgfXLh0UT/​ twitter:https://twitter.com/miwata34 詳しい解説はこちら qiita:https://qiita.com/miwa_maroon/items/4d742cd517e9d1f62900 GLSL for beginner glsl school:https://webgl.souhonzan.org/entry/?v=1808 wgld.org:https://wgld.org/d/glsl/g001.html the book of shader:https://thebookofshaders.com/ tdsw:https://www.youtube.com/watch?v=0Bm8CjpdsAY&t=2s write a glsl:https://docs.derivative.ca/Write_a_GLSL_Material

08 – Introduction aux Material Operators (MAT) – Découvrir TouchDesigner

Mark Tutorial Completed! Dans cette vidéo, nous regardons les caractéristiques générales des MATs (material operators) et réalisons de petits réseaux pour apprendre à les utiliser. —– Introduction: 00:00 Réseau de rendu: 00:55 MAT de type Constant: 04:56 MAT de type Line: 10:55 MAT de type Phong: 21:11 Conclusion: 32:20 —– Cette vidéo fait partie d’une […]

RayTK Iterated Transform Scene

Mark Tutorial Completed! This tutorial goes through creating a scene in RayTK using iterated transform, value fields, materials, and more! Download the library at: http://github.com/t3kt/raytk/releases/

Generative color palettes. Part 2/2

Mark Tutorial Completed! Generative palettes from part 1 can be used in very different scenarios, here are some of them: raymarching, rendering with GLSL MAT, conformal mapping, fractals colorization, colorful particles. The basic code stays almost the same in all cases, so as soon as you understand it, you’ll be able to use it in […]

Watercolors – TouchDesigner Tutorial 23

Mark Tutorial Completed! In this TouchDesigner tutorial we create a feedback loop to imitate watercolors or ink in water. In the second part of the video we make the project interactive. —– 00:00 Intro / Overview 01:49 Setup 04:27 Feedback 05:58 Slope Explanation Attempt 10:29 Color etc 13:38 Interaction 21:00 Additional Stuff —– paketa12 – […]

REFLECTIONS // TOUCHDESIGNER TUTORIAL 02 // METTAPANA

Mark Tutorial Completed! Gracias por estar aquí! Hay diferentes formas de generar escenas con reflejos en Touchdesigner. Aquí dejo una aproximación para lograr algunas composiciones. Esto seria un comienzo. Se puede llevar mucho mas lejos. Dale click a Suscribirse para más tutoriales. Thanks for being here. There are different ways to generate scenes with reflections […]

Blending between 2D and 3D – TouchDesigner tutorial 4

Mark Tutorial Completed! In this tutorial we will be looking at how to create a sketch that blends between 2D and 3D in TouchDesigner. If you are interested in learning TouchDesigner from the basics, check out my class on skillshare https://skl.sh/2Rwusnw You can find my work here: IG: https://www.instagram.com/benjarier/ Github: https://github.com/benjarier/ Studio Website: https://piko.studio/

02 PREVISUALIZATION STAGE (beginner)

Mark Tutorial Completed! Beginner level to show how you can build and assign materials and screen map to it for project previsualization.

01 PRE-VISUALIZATION STAGE (beginner)

Mark Tutorial Completed! Beginner level to show how you can build and assign materials and screen map to it for project previsualization.

How to make a better look using PBR in Touchdesigner (터치디자이너 튜토리얼 자막)

Mark Tutorial Completed! You can download project file in below link now. Thank you for watching! And thank you to help me for making this video https://www.patreon.com/notothetalkingball 위 링크에서 프로젝트 파일을 다운받으실 수 있습니다. 봐주셔서 감사합니다! 영어 교정 도움 : akkaummado ————- Patreon : https://www.patreon.com/notothetalkingball Website : https://kohui.xyz Instagram : https://www.instagram.com/ko_hui_/ Facebook : https://www.facebook.com/afterkohui

TouchDesigner – How to import rigged animated FBX and edit material Tutorial 01

Mark Tutorial Completed! In this Touchdesigner tutorial we look at how to import FBX files and change the material. This FBX model was was imported into Mixamo and rigged, then output with Mixamo save function. https://www.patreon.com/rebeccanuvoletta

Fabric Simulation in Touchdesigner

Mark Tutorial Completed! in this tutorial, we try to simulate fabric with Spring Sop and make a silk texture with Phong material. If you have any questions, feel free to ask 🙂 I have provided this tutorial in Persian language but you can easily follow the steps. I hope to enjoy it 🙂 Download Project […]

MX10 TD Tutorial – Make That Voxels Shine!

Mark Tutorial Completed! Nail Polish for a Touch of Glamour: Make That Voxels Shine! – Workshop Intermediate While radical and glitched aesthetics are quite in fashion these days, many might still struggle to get a more glamorous or expensive look out of their real-time renders. In the first part of this workshop Stefan Kraus is […]

SOP on GPU v 2.0 – Stanislav Glazov

Mark Tutorial Completed! Workshop: SOP on GPU v 2.0 This workshop is based on the presenter’s long and intensive experience trying to improve the complexity and quality of the real-time graphics he creates in TouchDesigner. This session is oriented towards intermediate TouchDesigner users who have an understanding of Surface Operators and a handle on the […]

Variable Line Width in TouchDesigner

Mark Tutorial Completed! This beginner level TouchDesigner tutorial looks at how to create variable line width using the Line Material. If you have questions, comments, suggestions or corrections please leave them below, and thanks for watching! TouchDesigner build used: 2020:20020 Download an example .toe file here: https://github.com/Simonalexanderadams/TD-Tutorials/tree/master/2020-03-17_Variable_Line_Width Topic Timestamps: 00:10 – Intro 02:02 – Grid […]

Glass Material and Distance Light – TouchDesigner Tutorial 1

Mark Tutorial Completed! hello, everyone, this is my first tutorial in TouchDesigner. in this tutorial, I explain how you can make a beautiful glass material, and how to create a distance light with the change value in distance-attenuated parameters. and of course a colorful phong material on Frame sphere. we made this frame in Cinema […]

Raymarching in TouchDesigner tutorial. Part I – Defining a geometry

Mark Tutorial Completed! Github repo for this series https://github.com/exsstas/Raymarching-in-TD Support me on Patreon https://www.patreon.com/exsstas and get some extra files. If you want to make one-time donation instead of monthly subscription, you can use https://paypal.me/exsstas it will motivate me to make more tutorials 😉 Helpful resources I mentioned in the tutorial: Short theory about raymarching https://www.youtube.com/watch?v=Cp5WWtMoeKg […]

Noise Displacement in TouchDesigner

Mark Tutorial Completed! This beginner level TouchDesigner tutorial covers using the Noise TOP to generate vertex displacement effects within the Phong MAT. It also touches on how to create a render network from scratch, recoloring with the Lookup TOP, and adding post-render shading with the SSAO TOP. In the article linked to below I discuss […]

Reaction Diffusion Material – TouchDesigner Tutorial 4

Mark Tutorial Completed! In this tutorial, we create a phong material with noises and a feedback trick shown in this video, which I adapted a bit: IG: @elekktronaut

Tutorial – GLSL Vertex displacement in TouchDesigner

Mark Tutorial Completed! Support me on Patreon: https://www.patreon.com/exsstas Here is my first tutorial on how to turn Phong MAT into GLSL MAT with a vertex displacement for each of 3 dimensions. And some ideas how to use it in your patches.

Inter/Access TouchDesigner Workshop Day 2 / Part 2 (Noisy Cube) (26th of September 2017)

Mark Tutorial Completed! interaccess.org/workshop/2017/jul/touchdesigner-introductory-workshop

Realistic Textures in TouchDesigner

Mark Tutorial Completed! This is a tutorial in making realistic textures in TouchDesigner using the Phong MAT and a sop displace technique.