Kinect V2 and Touchdesigner: how to rig a character in Blender
How to control a 3D organic character mesh with a Kinect V2. This tutorial shows you the workflow how to rig a mesh in Blender, export it to fbx, import it in Touchdesigner and setting up the parameters of the Kinect chop to let the mesh actually follow your gestures and movements. IMPORTANT! The newer […]