recursive divisions in Touchdesigner

This is my 200th tutorial and on this occasion I choose my first algorithm as a topic. Ten years ago I realized this algorithm in Processing, then with TouchDesigner in CHOPs and in UV textures in ‘Mondrian glitch’ tutorial and this time I present you a super fast method where we use all 4 RGBA channels of a pixel for pos(x,y) and scale(x,y). My level 2 “Play” patreons will have the minimum thickness added – which is very difficult in TOPs, and my level 3 “Learn” patreons will have chamfer and fillet for the instantiated boxes. I hope with all my heart you like it. Thank you very much for your support.

source file:…

Subscribe to this channel to get notified when I release new videos!

You can support me on Patreon
https://www.patreon.com/paketa12​​

or follow me on:
https://www.instagram.com/paketa12​​
https://www.facebook.com/paketa12​

About The Author

You might be interested in