fluid simulation in TOPs in TouchDesigner
this is my fluid simulation system presented on day two at the TouchDesigner meetup in Berlin in May 2024. The network is a translation of Bruno Imbrizi’s renowned fluid simulation into TOPs (except for the optical flow part, for which I use the default component in the palette). Despite being one of the most sought-after algorithms, this simulation surprisingly lends itself to straightforward construction using textures.
FluidSim_inTops_01C.toe file (free to download):
https://derivative.ca/community-post/asset/fluid-simulation-tops/71458
.toe file (Patreon tier 3 ‘learn’): …
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