tekt

Level Up Your TouchDesigner Game With Editor Panes!

Mark Tutorial Completed! Editor panes let you have multiple views of different aspects of a project which can be a HUGE productivity boost. Learn how to preview and navigate 3D scenes while working on them, and more! 0:00 Intro 0:15 Managing Panes 1:24 Navigation 2:11 Panel Panes 3:25 TOP / CHOP Viewers 4:43 Geometry Viewer […]

Level Up Your TouchDesigner Game With Editor Panes!

Mark Tutorial Completed! Editor panes let you have multiple views of different aspects of a project which can be a HUGE productivity boost. Learn how to preview and navigate 3D scenes while working on them, and more! 0:00 Intro 0:15 Managing Panes 1:24 Navigation 2:11 Panel Panes 3:25 TOP / CHOP Viewers 4:43 Geometry Viewer […]

Level Up Your TouchDesigner Game With Editor Panes!

Mark Tutorial Completed! Editor panes let you have multiple views of different aspects of a project which can be a HUGE productivity boost. Learn how to preview and navigate 3D scenes while working on them, and more! 0:00 Intro 0:15 Managing Panes 1:24 Navigation 2:11 Panel Panes 3:25 TOP / CHOP Viewers 4:43 Geometry Viewer […]

Speed controls in TouchDesigner

Mark Tutorial Completed! Speed-based animation is critical in TouchDesigner, but you really shouldn’t be using absTime to do it. Learn some good alternatives and how to set up nice speed controls for your projects. Patreon: https://patreon.com/tekt 0:00 Intro 0:22 Absolute Time 1:55 Example Scene 3:42 Using absTime 5:41 Speed Controls 11:11 Speed CHOP 14:56 LFO […]

Sharing Audio Reactivity Across Scenes in TouchDesigner

Mark Tutorial Completed! Audio reactive scenes are awesome but what happens when you want to combine a few? Learn how to share audio analysis data across scenes that can be dropped into any project! Patreon: https://www.patreon.com/c/tekt Scene Files: https://drive.google.com/file/d/1ZbefGVPJ8HaJVg-GRZlVC9SCUh-65i5L/view?usp=drivesdk Scene Loading Tutorial: https://youtu.be/ux3OIwM2oy4 0:00 Intro 1:41 Scenes 2:31 Audio Input 4:38 Audio Analysis 6:13 Exposing […]

TouchDesigner Versions: How to Not Break Your Projects

Mark Tutorial Completed! Using the latest TouchDesigner release is fun and exciting but it’s not always a good idea. Learn about how to make sure you’re using the right version to avoid breaking projects and having to buy unnecessary licenses. Patreon: https://patreon.com/tekt TD Launcher: https://github.com/EnviralDesign/TD-Launcher 0:00 Intro 0:25 When You Can Ignore Versions 0:47 Reliability […]

The TouchDesigner Artist / Developer Spectrum

Mark Tutorial Completed! TouchDesigner users tend to fall into a spectrum from Artist to Developer. Each style has advantages and disadvantages. The trick is to combine elements of both! Patreon: https://patreon.com/tekt Function Store Tools: https://github.com/function-store/FunctionStore_tools/ 0:00 Intro 1:39 Artist 6:57 Developer 13:04 Advice for Developers 13:54 Advice for Artists 14:46 Advice for Both 15:07 Outro

Resilient TouchDesigner Installations

Mark Tutorial Completed! Learn how to handle unexpected problems with your interactive TouchDesigner installations! Mistakes in hardware configuration, last minute changes, and unreasonable demands from creative directors are common when putting your art out in the real world. You’ll save yourself a lot of stress if you keep your designs flexible. In this video we’ll […]

TouchDesigner UIs Part 2: Widgets!

Mark Tutorial Completed! Learn how to make UIs in TouchDesigner actually do stuff like control parameters and open outputs! Widgets are super customizable UI components with tons of features. And Parameter COMPs are a super easy way to expose controls without having to build out individual components. #raytk #touchdesigner 0:00 Intro 0:48 Recap 1:19 Project […]

TouchDesigner UIs Part 1: Intro & Layouts

Mark Tutorial Completed! Learn how to create UIs in TouchDesigner with key concepts and layout techniques! UIs are great! Digging through networks in the middle of a performance is bad! #raytk #touchdesigner 0:00 Intro 1:20 Types of UIs 2:58 Containers 5:56 Windows 7:28 Resizable Windows 9:03 Layout Bugs 10:23 Child Layout 13:03 Ordering 15:08 Fill […]

Scene Loading 3: Preloading Scenes in TouchDesigner

Mark Tutorial Completed! Learn how to preload a collection of scenes so you can quickly switch between them for a live performance or an installation! Like the previous part, this one gets into some more Python but it goes through things line by line so no prior Python experience is needed. Downloads: https://www.patreon.com/posts/134214245 Patreon: https://www.patreon.com/c/tekt […]

Scene Loading 2: Engine Loading in TouchDesigner

Mark Tutorial Completed! Learn how to build a component that uses TouchEngine to load scenes in separate processes. Engines let you run heavy scenes without slowing down the main process, and keep crashes isolated from the rest of the project. This one gets into some more Python but it goes through things line by line […]

Scene Loading 1: Dynamic Loading in TouchDesigner

Mark Tutorial Completed! Learn strategies for loading scenes in TouchDesigner and build tools for using them. Scenes are a great way to manage content for live performances, installations, and more! In part one of this series you’ll build a component to dynamically load scenes from TOX files. The next parts will cover using engine COMPs […]

8 Ways to Send and Receive Video in TouchDesigner

Mark Tutorial Completed! Learn 8 different ways to send and receive video in TouchDesigner, including NDI, Syphon/Spout, capture cards, and more. Patreon: https://www.patreon.com/c/tekt 0:00 Intro 0:55 Syphon / Spout 3:45 Touch In / Out 7:00 NDI 10:48 Streaming 13:05 Display Output 16:28 Direct Display Output 17:35 Capture Cards 20:18 Output Cards 22:49 Other Techniques 22:56 […]

TouchDesigner VJ Performance Rig

Mark Tutorial Completed! Learn about how you take a collection of TouchDesigner projects and turn them into a setup for live VJ performances. Patreon: https://www.patreon.com/c/tekt AAVJ: https://www.anti-alias.xyz/portfolio/aavj FunctionStore tools: https://github.com/function-store/FunctionStore_tools/ https://www.patreon.com/function_store/ MidiMapper on OLIB: https://olib.amb-service.net/component/galileo-midi-mapper 0:00 Intro 3:12 Content Sources 6:36 Switching 14:01 Mixing 17:35 Control 20:09 UI (brief overview) 21:51 Output 22:31 Summary

Cooking & Performance in TouchDesigner

Mark Tutorial Completed! Learn about how TouchDesigner works, how you can make your projects run more smoothly, and how to use two different tools to diagnose performance issues! Patreon: https://www.patreon.com/c/tekt 0:00 Intro 0:39 Example 2:44 How Cooking Works 3:27 Always Cook 4:24 Always Cook If Asked 5:51 Cook on Change (If Asked) 7:13 Cook Fewer […]

Tox Files in TouchDesigner

Mark Tutorial Completed! Learn about how to use Tox files in TouchDesigner to share components and split apart large projects. Patreon: https://www.patreon.com/c/tekt TD Tox Saver: https://github.com/SudoMagicCode/TD-TOX-Saver/releases 0:00 Intro 0:08 What are Toe Files 0:59 What are Tox Files 2:19 Loading Tox Files 9:32 Saving Tox Files (The Hard Way) 11:10 TD Tox Saver 16:32 When […]

Reusable Components in TouchDesigner

Mark Tutorial Completed! Learn about how to create reusable components in TouchDesigner and why they’re useful. We’ll cover i/o, custom parameters, cloning, and best practices. Patreon: https://www.patreon.com/c/tekt 0:00 Intro 0:20 What are Components 1:57 Inputs and Outputs 4:30 Custom Parameters 5:46 Cloning 8:49 When to Use Components 9:48 Best Practices 11:21 Making Changes 12:54 Summary […]

OP Shortcuts in TouchDesigner

Mark Tutorial Completed! Learn about the types of OP shortcuts in TouchDesigner and how to use them to simplify development and keep your projects clean. Patreon: https://www.patreon.com/c/tekt 0:00 Intro 0:25 Global OP Shortcuts 2:51 Parent Shortcuts 4:56 Internal OP Shortcuts 11:54 Summary 12:52 Outro

Parameters in TouchDesigner

Mark Tutorial Completed! Learn about the different ways to connect TouchDesigner parameters to data sources and what the best approaches are for different situations. Even if you’re already familiar with the concepts, there’s still a bunch of information about the pros and cons of each. 0:00 Intro 0:36 Parameter Modes 1:07 Constants 1:39 Expressions 6:37 […]

Naming in TouchDesigner

Mark Tutorial Completed! Ever looked at an old project and tried to figure out wtf `op(‘../base4/null1[‘chan1’]` means? Naming stuff in TouchDesigner is critical to understanding what you’re doing but it’s boring and takes time. In this video you’ll learn about when it’s important to do it, when you can get away with not doing it, […]

Single Source of Truth in TouchDesigner

Mark Tutorial Completed! Learn about the idea of a single source of truth from software development and several ways to apply it to keep your TouchDesigner projects clean and maintainable. Patreon: https://www.patreon.com/c/tekt 0:00 Intro 0:42 Truth by Coincidence 2:55 Web of Truth 4:18 Local Truth 6:17 External Truth 8:00 Enhanced External Truth 9:43 Summary 10:16 […]

RayTK Scene: Segmented Ring Tutorial

Mark Tutorial Completed! Create a scene with a segmented ring with radial wave patterns. Toolkit download: https://github.com/t3kt/raytk/releases Reach out on: https://patreon.com/tekt https://instagram.com/t3kt https://facebook.com/int3kt http://td-discord.com/ (Use the #raytk channel) 0:00 Intro 0:48 Render Setup 1:47 Sliced Torus 3:31 Radial Repetition 4:40 Twist Wave 6:22 Ridges 10:45 Thickness Variation 12:40 Material 14:44 Tunnel Merge 17:52 Animation 19:27 […]

Cellular Noise Scene in TouchDesigner

Mark Tutorial Completed! Create twisting patterns in TouchDesigner using cellular noise, displacement, and a feedback loop. Reach out on: https://patreon.com/tekt https://instagram.com/t3kt https://facebook.com/int3kt http://td-discord.com/ (Use the #raytk channel)

RayTK Tutorial: Compositing With Render TOPs

Mark Tutorial Completed! Learn how to combine traditional rendering with RayTK scenes using depth compositing. Download the toolkit: https://github.com/t3kt/raytk/releases Reach out on: https://instagram.com/t3kt https://facebook.com/int3kt http://td-discord.com/ (Use the #raytk channel) 0:00 Intro 0:35 Initial SDF and Render Setup 2:19 SOP Geometry 5:44 Camera and Geo Renderer 8:47 Light 11:09 Compositing 12:09 Summary 13:08 Outro

RayTK Tutorial: Reflection & Backgrounds

Mark Tutorial Completed! This tutorial covers using reflective materials in a RayTK scene with background light maps and an atmosphere/sunset simulation. Download the toolkit (version 0.15 or newer) at https://github.com/t3kt/raytk/releases. Download a completed project file: https://github.com/t3kt/raytk/raw/master/examples/tutorial-reflection-v2a.toe The atmosphereField is based on https://github.com/wwwtyro/glsl-atmosphere. Sections: 0:00 Intro 0:11 Setup 0:31 Main SDF 2:25 Camera 2:59 Material 4:03 […]

RayTK Tutorial: Making waves with field operators

Mark Tutorial Completed! This tutorial covers field operators in RayTK scenes. They allow you to control the behavior of other operators and create variations over space. Download the toolkit (version 0.14 or newer) at https://github.com/t3kt/raytk/releases. Project file: https://github.com/t3kt/raytk/raw/master/examples/tutorial-fields-1-v3-final.toe Sections: 0:00 Intro 1:02 Scene setup 2:24 Camera 4:44 Creating a field 5:25 Visualizing the field 9:18 […]

RayTK Tutorial: Volumetric Sampling

Mark Tutorial Completed! This tutorial covers using RayTK scenes to sample voxels in space for geometry instancing. This technique can also be used for things like LED pixel mapping. Download the toolkit: https://github.com/t3kt/raytk/releases Completed project file: https://github.com/t3kt/raytk/raw/master/examples/tutorial-pointMap-v2-final.toe Raymarching theory: https://adrianb.io/2016/10/01/raymarching.html

RayTK Tutorial: Twisted Grid Scene

Mark Tutorial Completed! This tutorials walks through the process of creating a scene with an infinite twisted 3D grid. Download the toolkit (version 0.13 or newer) at https://github.com/t3kt/raytk/releases. Project file: https://github.com/t3kt/raytk/raw/master/examples/tutorial-grid-v2.toe

RayTK Tutorial: Materials

Mark Tutorial Completed! This tutorial covers the new materials in RayTK v0.13, including the new modular material system that lets you build your own materials by combining shading elements. Make sure you are using v0.13 or later. Downloads: https://github.com/t3kt/raytk/releases

RayTK Tutorial: 2D to 3D shapes

Mark Tutorial Completed! This tutorial shows how to use RayTK operators like extrude and revolved to create 3D scenes based on 3D patterns. Download the toolkit: http://github.com/t3kt/raytk/releases/

RayTK Tutorial: 2D to 3D shapes

Mark Tutorial Completed! This tutorial shows how to use RayTK operators like extrude and revolved to create 3D scenes based on 3D patterns. Download the toolkit: http://github.com/t3kt/raytk/releases/

RayTK Tutorial: Iteration

Mark Tutorial Completed! Learn how to user iteration to vary copies of shapes in RayTK! Download the toolkit: https://github.com/t3kt/raytk/releases/tag/build-0.12

RayTK Surface Texturing Tutorial

Mark Tutorial Completed! Surface texturing using RayTK v0.12! Download the toolkit at: https://github.com/t3kt/raytk/releases​ more info: https://t3kt.github.io/raytk/

RayTK Iterated Transform Scene

Mark Tutorial Completed! This tutorial goes through creating a scene in RayTK using iterated transform, value fields, materials, and more! Download the library at: http://github.com/t3kt/raytk/releases/

RayTK Tutorial 6: The Inspector

Mark Tutorial Completed! This tutorial shows how to use the inspector to examine operators in a scene using the RayTK toolkit. RayTK is a toolkit for creating raymarching scenes in TouchDesigner without having to write any GLSL code. Downloads: https://github.com/t3kt/raytk/releases

RayTK Tutorial 5: Depth and Normals

Mark Tutorial Completed! This tutorial shows how to use output buffers to access rendering data from a scene using the RayTK toolkit and use it for post-processing. RayTK is a toolkit for creating raymarching scenes in TouchDesigner without having to write any GLSL code. Downloads: https://github.com/t3kt/raytk/releases

RayTK Tutorial 4: Filters Part 2

Mark Tutorial Completed! This tutorial shows how to use filters to modify shapes and create fractals in a scene using the RayTK toolkit. RayTK is a toolkit for creating raymarching scenes in TouchDesigner without having to write any GLSL code. Downloads: https://github.com/t3kt/raytk/releases

RayTK Tutorial 3: Filters Part 1

Mark Tutorial Completed! This tutorial shows how to use filters to transform shapes in a scene using the RayTK toolkit. RayTK is a toolkit for creating raymarching scenes in TouchDesigner without having to write any GLSL code. Downloads: https://github.com/t3kt/raytk/releases

RayTK Tutorial 2: SDFs and Combiners

Mark Tutorial Completed! This tutorial shows how to add and combine SDF shapes in a scene using the RayTK toolkit. RayTK is a toolkit for creating raymarching scenes in TouchDesigner without having to write any GLSL code. Downloads: https://github.com/t3kt/raytk/releases

RayTK Tutorial 1: Setup and Basics

Mark Tutorial Completed! This tutorial shows how to download the RayTK toolkit and set up a basic scene. RayTK is a toolkit for creating raymarching scenes in TouchDesigner without having to write any GLSL code. Downloads: https://github.com/t3kt/raytk/releases