PCR | Point Cloud Rendering with bokeh / depth of field in TouchDesigner
In this tutorial I explain how to use the Point Cloud Rendering (PCR) tool in TouchDesigner. PCR allows you to render point clouds very efficiently (when using the pixel mode on Windows) and with depth of field. 00:00 Intro 00:55 Creating a Simple Point Cloud 03:16 Setting up the Render Pipeline 07:07 Rendering using ‘Splats’ […]