TouchDesigner Ball Labyrinth Game Proof of Concept

I was trying to figure out bulletsolver and gave myself the challenge to recreate one of those ball labyrinth wood games I used to play as a kid. I still have to figure out how to make the holes in the top surface but at least I got the contoller and camera PIP switching working.

You can use a bulletsolver CHOP to get the xyz world transform so I was able to link that to a Null which became the Look At for the hero camera so it follows the ball.

Keyboard stroke swaps camera views. Right now I’m using my LaunchControlXL sliders but might switch to knobs instead as that’s how the real game works.

#touchdesigner #touchdesignercommunity #labyrinthgame

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