TouchDesigner and Unreal Engine Integrations
Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial
Dive head first into integrating a particle system from TouchDesigner into Unreal Engine!
Christian demonstrates how to integrate pipe over position data from ParticlesGPU straight into a Niagara system to get you comfortable using both at the same time.
He goes over how to take a texture, send it over syphon/spout into Unreal, read that position data in a Niagara system and write a basic scratch pad module to write any particle data you like!
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