Texture On Instances – TouchDesigner Tutorial 53

In this TouchDesigner tutorial we’re looking at how to map a 2D texture on virtually any instancing system.

This technique can be nicely used for DMX output.

—–
00:00 Intro & Overview
01:13 Render Setup
03:00 Basic Instancing
04:08 Main Technique
10:52 Different Texture Inputs
15:35 Ex 1: Copy
17:22 Ex 2: 3D Model 1
20:28 Ex 3: Grid
21:34 Ex 4: Volumetric Cube
22:06 Ex 5: 3D Model 2
23:05 Ex 6: Particle System
24:56 Additional Stuff
26:50 Outro
—–

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