Universal Gaussian Splat plugin (How to + free plugin download) – TouchDesigner

In this video I show you behind the scenes Tim Gerritsen’s Gaussian splat component: https://derivative.ca/community-post/asset/gaussian-splatting/69107 and how to modify it to work on Mac, as well as how to add point cloud style manipulations and animations. The updated universal component is available for free here: https://github.com/atarilover123/GaussianSplat_TD You can download my Gaussian Splat horizon threshold component […]

Interactive Particle Systems from Gaussian Splats in TouchDesigner! (2025 + Mac Compatible)

Experience real-time rendering with this advanced Gaussian Splat Particle System in TouchDesigner. Utilizing 3D Gaussian splatting techniques, this system offers dynamic particle simulations and volumetric rendering capabilities, all optimized for GPU acceleration and cross-platform performance—including full support on macOS. 📌 Key Features: Real-time 3D Gaussian splatting Depth and velocity buffer outputs for advanced post-processing Dynamic […]

Gaussian Splatting #2, portrait mode, camera positions and noise – TouchDesigner

Updated Gaussian splat tools for M1 macs – control your splats in portrait mode, automate cameras and apply cool noise effects! Portrait plugin here: https://www.patreon.com/posts/gaussian-2-126464810 Camera and noise plugins here: https://www.patreon.com/posts/gaussian-2-and-126443463 Original tutorial here: https://www.youtube.com/watch?v=Mr8H0irijhM&t=88s

TouchDesigner tutorial 05 – 3D Gaussian splatting Training/Refining/Manipulating (+ PostShot)

In this tutorial we will learn: + Using “PostShot” to create 3D gaussian splatting model from a video + Cleaning and refining the created model in PostShot + Visualizing exported model using pointClouds and gaussian splats in TouchDesigner + basics of manipulating pointClouds and splats in TouchDesigner – Chapters: 00:00 – Intro 00:33 – PostShot: […]

Gaussian splat, TouchDesigner for Mac

A short demo of a modified version of Tim Gerritsen’s Gaussian splat component for Mac. Download the component here: https://github.com/atarilover123/GaussianSplat_TD

Finally, Gaussian Splatting in TouchDesigner!

An extension of my last Luma AI tutorial, in this video we revisit Gaussian Splatting in TouchDesigner, since a new tool is now available to the community thanks to Tim Gerritsen. Learn how to use the component in TouchDesigner, what a Gaussian Splat is anyway, and a few very simple (no-code) ways to begin animating […]