Gaussian Splats in TouchDesigner! Now in POPs!!! New Features!!!!

Mark Tutorial Completed! Well, its pretty clear at this point that POPs are awesome 🙂 I have updated my TouchDesigner Gaussian Splat toolkit for the new POPs build, and added some cool functionality that POPs makes super easy! I hope you like it and cant wait to see what you build! Features: – Use TouchDesigner […]

Universal Gaussian Splat plugin (How to + free plugin download) – TouchDesigner

Mark Tutorial Completed! In this video I show you behind the scenes Tim Gerritsen’s Gaussian splat component: https://derivative.ca/community-post/asset/gaussian-splatting/69107 and how to modify it to work on Mac, as well as how to add point cloud style manipulations and animations. The updated universal component is available for free here: https://github.com/atarilover123/GaussianSplat_TD You can download my Gaussian Splat […]

Interactive Particle Systems from Gaussian Splats in TouchDesigner! (2025 + Mac Compatible)

Mark Tutorial Completed! Experience real-time rendering with this advanced Gaussian Splat Particle System in TouchDesigner. Utilizing 3D Gaussian splatting techniques, this system offers dynamic particle simulations and volumetric rendering capabilities, all optimized for GPU acceleration and cross-platform performance—including full support on macOS. 📌 Key Features: Real-time 3D Gaussian splatting Depth and velocity buffer outputs for […]

Gaussian Splatting #2, portrait mode, camera positions and noise – TouchDesigner

Mark Tutorial Completed! Updated Gaussian splat tools for M1 macs – control your splats in portrait mode, automate cameras and apply cool noise effects! Portrait plugin here: https://www.patreon.com/posts/gaussian-2-126464810 Camera and noise plugins here: https://www.patreon.com/posts/gaussian-2-and-126443463 Original tutorial here: https://www.youtube.com/watch?v=Mr8H0irijhM&t=88s

TouchDesigner tutorial 05 – 3D Gaussian splatting Training/Refining/Manipulating (+ PostShot)

Mark Tutorial Completed! In this tutorial we will learn: + Using “PostShot” to create 3D gaussian splatting model from a video + Cleaning and refining the created model in PostShot + Visualizing exported model using pointClouds and gaussian splats in TouchDesigner + basics of manipulating pointClouds and splats in TouchDesigner – Chapters: 00:00 – Intro […]

Gaussian splat, TouchDesigner for Mac

Mark Tutorial Completed! A short demo of a modified version of Tim Gerritsen’s Gaussian splat component for Mac. Download the component here: https://github.com/atarilover123/GaussianSplat_TD

Finally, Gaussian Splatting in TouchDesigner!

Mark Tutorial Completed! An extension of my last Luma AI tutorial, in this video we revisit Gaussian Splatting in TouchDesigner, since a new tool is now available to the community thanks to Tim Gerritsen. Learn how to use the component in TouchDesigner, what a Gaussian Splat is anyway, and a few very simple (no-code) ways […]