Recreate Refik Anadol (aka particle system/flow field) in TouchDesigner – quick and easy

Mark Tutorial Completed! As a digital artist folks who are just getting started often ask me about how to make work that looks like Refik Anadol. Using TouchDesigner we can quickly and easily recreate this! The core part of this system takes just over 10 minutes to patch, we then further refine by building a […]

Flow3D 1.2 (Uptades + Project File) – TouchDesigner Tutorial 17

Mark Tutorial Completed! In this tutorial, I’ll be exploring the recent update to the Flow3D component, a real-time fluid and smoke simulation tool for TouchDesigner. This update focuses on enhancing the accuracy of fluid and smoke dynamics and introduces several new features: Improved Simulation Accuracy: Enhancing the realism of fluid and smoke behavior. Additional Controls: […]

FLOW3D (RealTime Fluid/Smoke Simulation) – TouchDesigner Tutorial 16

Mark Tutorial Completed! I’m super excited to share with you all ‘FLOW3D,’ a Real-Time Fluid/Smoke simulation and component made with TouchDesigner. The component is available exclusively on my Patreon for patrons only. I recommend checking out the T3D Toolkit by Josef Pelz on his Patreon page, which is extremely useful for FLOW3D: https://www.patreon.com/JosefPelz I hope […]