T3D 1.10 | Refractive Materials in TouchDesigner
In this video you learn how to render glass-like materials in TouchDesigner in realtime using T3Ds. The newest version of the toolkit, version 1.10 has an updated surfaceT3D that allows you to define refractive material parameters. Together with material maps which can manipulate materials locally, you can create all new aesthetics in TouchDesigner!
00:00 Installing T3D
00:44 The Hidden T3D Component
01:51 Updating Older T3Ds
03:53 T3D Stubs
06:12 Updated Surface T3D : Setup
08:55 Refractive Materials
16:45 Material Maps
20:52 Multiple Output Buffers