Spinal Orchids -3D Assets for Immersive Installations | TouchDesigner, Unreal, Blender

Shop 3D Assets Here ๐Ÿ‘‰ https://okamirufu.link/conceptual_3d_assets
Project File, Courses & Community Here ๐Ÿ‘‰ https://okamirufu.link/school

I’ve just released a new set of 10 3D assets inspired by organic and bone-like alien forms, like flowers from another world. Each comes as an FBX + point cloud, ready to use in TouchDesigner with the POP family, or in any other 3D environment. Use them as particle emitters, instances, or however you imagine.

๐Ÿ’Ž *FREE*
– Free VJ Pack Collections: https://okamirufu.link/frees_collections
– Over 180 *FREE* Videos: https://okamirufu.link/free_vj_pack_y

๐Ÿ›’ *SHOP*
– Conceptual VJ Packs: https://okamirufu.link/conceptual_vj_packs
– Project Files : https://okamirufu.link/project_files_collections
– General: https://okamirufu.link/patreon_shop

๐Ÿ”— *LINKS & TOOLS*
– AI Voice: https://okamirufu.link/eleven_labs

๐Ÿ‘‹ *CONNECT WITH ME*
– YouTube: https://okamirufu.link/youtube
– Patreon: https://okamirufu.link/patreon
– Instagram: https://okamirufu.link/instagram
– TikTok: https://okamirufu.link/tiktok
– Pinterest: https://okamirufu.link/pinterest

๐Ÿ‘‹ *OTHER CHANNELS*
– Okamirufu Spectra: https://okamirufu.link/spectra
– Okamirufu Atmos: https://okamirufu.link/atoms

โ™ซ *MY MUSIC*
– Listen here: https://okamirufu.link/my_music

โ— – – – – – – – – – – – – – – – – – – – – – – – – – – – – – โ—

๐Ÿ•’ *TIMECODE*
00:00 *Intro & What Weโ€™ll Build*
Learn how to create a dynamic and chaotic mesh using pops, skin, copy,
and chop pattern techniques in TouchDesigner.

01:51 *Starting the Network from Scratch*
We begin with a pattern chop, animate it using absTime, and prep it for
geometry generation.

02:27 *Converting CHOP to POP Geometry*
Use chop to pop and a circle to generate a sine-based point structure
for our mesh.

03:04 *Stretching and Shaping the Curve*
Adjust start and end position to control the shape, and isolate the Y-axis
using attribute scope.

03:44 *Creating the Tubular Mesh with Skin*
Use skin and normal to generate smooth, shaded geometry from the sine
wave structure.

04:17 *Twisting and Copying into Chaos*
Use multiple copies and twist operators to morph the mesh into a chaotic,
wire-like formation.

04:50 *Spiral Formation with Twist*
Create a dynamic spiral effect by bending geometry and animating rolloff
using time-based control.

06:11 *Rendering & Depth of Field*
Set up the geo, camera, PBR material, and environment lighting to finalize
the scene with reflections and blur.

โ— – – – – – – – – – – – – – – – – – – – – – – – – – – – – – โ—

I hope you liked this tutorial! If you have any questions, feel free to ask in the comments below.

*Subscribe to stay updated on future tutorials*
Stay Strong & Make Art ๐Ÿค With Love Okamirufu

#touchdesigner #creativeposter #posterdesign #realtime #generativeart

About The Author

You might be interested in