Spinal Orchids -3D Assets for Immersive Installations | TouchDesigner, Unreal, Blender

Shop 3D Assets Here 👉 https://okamirufu.link/conceptual_3d_assets
Project File, Courses & Community Here 👉 https://okamirufu.link/school

I’ve just released a new set of 10 3D assets inspired by organic and bone-like alien forms, like flowers from another world. Each comes as an FBX + point cloud, ready to use in TouchDesigner with the POP family, or in any other 3D environment. Use them as particle emitters, instances, or however you imagine.

💎 *FREE*
– Free VJ Pack Collections: https://okamirufu.link/frees_collections
– Over 180 *FREE* Videos: https://okamirufu.link/free_vj_pack_y

🛒 *SHOP*
– Conceptual VJ Packs: https://okamirufu.link/conceptual_vj_packs
– Project Files : https://okamirufu.link/project_files_collections
– General: https://okamirufu.link/patreon_shop

🔗 *LINKS & TOOLS*
– AI Voice: https://okamirufu.link/eleven_labs

👋 *CONNECT WITH ME*
– YouTube: https://okamirufu.link/youtube
– Patreon: https://okamirufu.link/patreon
– Instagram: https://okamirufu.link/instagram
– TikTok: https://okamirufu.link/tiktok
– Pinterest: https://okamirufu.link/pinterest

👋 *OTHER CHANNELS*
– Okamirufu Spectra: https://okamirufu.link/spectra
– Okamirufu Atmos: https://okamirufu.link/atoms

♫ *MY MUSIC*
– Listen here: https://okamirufu.link/my_music

● – – – – – – – – – – – – – – – – – – – – – – – – – – – – – ●

🕒 *TIMECODE*
00:00 *Intro & What We’ll Build*
Learn how to create a dynamic and chaotic mesh using pops, skin, copy,
and chop pattern techniques in TouchDesigner.

01:51 *Starting the Network from Scratch*
We begin with a pattern chop, animate it using absTime, and prep it for
geometry generation.

02:27 *Converting CHOP to POP Geometry*
Use chop to pop and a circle to generate a sine-based point structure
for our mesh.

03:04 *Stretching and Shaping the Curve*
Adjust start and end position to control the shape, and isolate the Y-axis
using attribute scope.

03:44 *Creating the Tubular Mesh with Skin*
Use skin and normal to generate smooth, shaded geometry from the sine
wave structure.

04:17 *Twisting and Copying into Chaos*
Use multiple copies and twist operators to morph the mesh into a chaotic,
wire-like formation.

04:50 *Spiral Formation with Twist*
Create a dynamic spiral effect by bending geometry and animating rolloff
using time-based control.

06:11 *Rendering & Depth of Field*
Set up the geo, camera, PBR material, and environment lighting to finalize
the scene with reflections and blur.

● – – – – – – – – – – – – – – – – – – – – – – – – – – – – – ●

I hope you liked this tutorial! If you have any questions, feel free to ask in the comments below.

*Subscribe to stay updated on future tutorials*
Stay Strong & Make Art 🤍 With Love Okamirufu

#touchdesigner #creativeposter #posterdesign #realtime #generativeart

About The Author

You might be interested in

AllTD Stats last 30 days

Pageviews 45,865

Days in Range 28

Average Daily Pageviews 1,638

From Any SERP 926

Unique IPs 7,684

Last 30 minutes 44

Today 710

Yesterday 1,733