PCR | Point Cloud Rendering with bokeh / depth of field in TouchDesigner

In this tutorial I explain how to use the Point Cloud Rendering (PCR) tool in TouchDesigner. PCR allows you to render point clouds very efficiently (when using the pixel mode on Windows) and with depth of field.

00:00 Intro
00:55 Creating a Simple Point Cloud
03:16 Setting up the Render Pipeline
07:07 Rendering using ‘Splats’ Mode
13:40 Colors!
15:22 Rendering using ‘Pixel’ Mode
21:38 Example using PointFileInTOP
22:40 Outro

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