Naming in TouchDesigner
Ever looked at an old project and tried to figure out wtf `op(‘../base4/null1[‘chan1’]` means?
Naming stuff in TouchDesigner is critical to understanding what you’re doing but it’s boring and takes time.
In this video you’ll learn about when it’s important to do it, when you can get away with not doing it, and how to keep things clean and readable.
Patreon: https://www.patreon.com/c/tekt
0:00 Intro
0:42 When Not to Name
1:49 Things Referenced Locally
3:24 Things Referenced Externally
6:07 Project Structure
7:01 Inputs and Outputs
7:25 Naming Styles
8:46 snake_case
9:05 camelCase
9:35 SCREAMING_CASE
9:56 Replicators
10:17 Working on a Team
11:07 Summary
11:18 Outro