Metallic Ribs in Touchdesigner – Using feedback blur and displace TOP [Super Fast Tutorial Series ]

In this tutorial, we’re going to create some liquid textures with a rib-like appearance.

This is perfect for me because the entire visual universe I’m exploring is inspired by phonk music, which often features skeletons and Y2K retro-futurism.

The first part of the tutorial is essentially a remake of the Noise iterations #5 – TouchDesigner tutorial by @JavierCasadidi. It’s the first tutorial where I learned how to create textures, but I’m trying to take it to the next level.

My Patreon: https://www.patreon.com/Okamirufu
You will find custom components & project files

My IG:
https://www.instagram.com/okamirufu.vizualizer/

OPERATORS I USED
Blur – Top Operator
Displace – Top Operator
Composite – Top Operator
Transform – Top Operator
Constant – Top Operator
Mirror – Top Operator

CUSTOM OPERATORS
Pseudo Liquid V.0: Inspired by Noise iterations #5 – Touchdesigner tutorial by @JavierCasadidi
Feedback: You already have one in Touchdesigner Pallete Image Filters

I hope you liked this tutorial! If you have any questions, feel free to ask in the comments below.

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