Ludwigsburg Day 2 GLSL Intro, Kinect Pointcloud & Simple Particle Systems
taking the intro a bit further and building a 3D Pointcloud with the Kinect as a source as well as building a simple Particle System with turbulence.
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taking the intro a bit further and building a 3D Pointcloud with the Kinect as a source as well as building a simple Particle System with turbulence.