Kinetic Typography: Sentence instancing with Touchdesigner – PART 3 – (2 of 2): Complex shapes
In this third part of this multiple part tutorial series we are going to show a couple of different approaches for creating, how we would like to call it, ‘animation shapes’. These can be done in Touchdesigner but we’re also using Blender for creating complex 3d models which will act as complex paths for the sentence to follow!
Part 1 tutorial: https://youtu.be/zrA9gaCymjM
Part 2 tutorial: https://youtu.be/_MkC8P5JQY0
Part 3 (1 of 2) tutorial: https://youtu.be/jlrwRKt-9Lc
Thanks for the support so far! We have our ongoing series roughly planned but feel free to leave comments for tips and/or requests!
For the ‘NON-Kepler GPU’ and/or Mac OSX version where ‘texture instancing’ isn’t available, check this tutorial: https://youtu.be/AWYBmfMv25M
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Table of contents:
00:01 – scaling with textures
27:33 – complex 3D geo with Blender
41:42 – draw paths with Blender
52:14 – outro