Kinect Driven Particles with TouchDesigner (using particlesGPU) – TouchDesigner Tutorial 194
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Utilize the particlesGPU component from the palette with a Kinect input, to create visually appealing and interactive particle systems. In this tutorial, you’ll set up 2 layers of particles to fully use the data you get out of the Kinect.
Get the project files here: https://interactiveimmersive.ac-page.com/kinect-driven-particles-with-touchdesigner
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