Interactive Water Simulation in TouchDesigner | Tutorial
In this TouchDesigner Tutorial, you learn to use my latest update to the SPH tool (Smoothed Particle Hydrodynamics) to simulate an interactive tank of water. You also see how to output the fluids density to a T3D (3D Texture) and render the fluid with a sophisticated water material including refractions. For this, we use the surfaceT3D.
All necessary tools and the project file can be downloaded on my Patreon https://www.patreon.com/cw/JosefPelz
00:00 Intro
01:00 Starting From Scretch
01:43 Render Setup
04:03 SPH Fluid Sim Setup
05:47 Prepairing Mouse Interaction
10:02 Projection of Mouse Position
12:51 Steering the Fluid via Mouse
15:48 SPH’s T3D Output
18:02 Rendering as surfaceT3D
25:40 Mouse Interaction Continued