Creative shading with render buffers – part 1

This tutorial will show you how to achieve interestingly looking renders with a use of color buffers tool in TouchDesigner. This is first part of two, where I’m showing basic setup and options you have without using custom GLSL MATs.
You could support me and download project file with an examples from this tutorial on Patreon – https://www.patreon.com/posts/38827740

Content:
00:00 – Intro
01:17 – Basic setup
16:05 – Texture UV-mapping
21:07 – Feedback loop example
26:50 – Instancing and masking

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