AUDIO REACTIVE PARTICLE FREQUENCY-GUIDED SIMULATION | TOUCHDESIGNER EASY TUTORIAL

Today we’re taking a look at building a instance based particle simulation that combines position data and audio frequency data.

Get this file and other free project files on my pateron here:

https://www.patreon.com/PJCreations

Patreon : https://www.patreon.com/PJCreations

Website : https://nicholasmarriott.cargo.site/
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