Kinect Driven Particles with TouchDesigner (using particlesGPU)

Use the particlesGPU component from the palette with a Kinect input to create visually appealing and interactive particle systems! In this tutorial, you’ll set up 2 layers of particles to fully use the data you get out of the Kinect.

#interactiveimmersivehq #touchdesigner #kinect #particlesystem

About The Author

jan