Blob tracking effect with touchdesigner

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okay, let’s dive into a comprehensive tutorial on creating a blob tracking effect in touchdesigner, complete with code examples. this will cover everything from setting up the video input and processing to extracting blobs, calculating their properties, and finally, controlling parameters based on those properties.

**i. conceptual overview: blob tracking**

blob tracking is a computer vision technique that involves identifying and following connected regions of pixels (blobs) in a video stream. in touchdesigner, we leverage the power of tops (texture operators) to perform image processing and chops (channel operators) to manipulate data.

here’s the general process we’ll follow:

1. **acquire video:** capture video from a camera, movie file, or other source.

2. **image processing (filtering and thresholding):** prepare the image for blob detection by applying filters to reduce noise and create a binary (black and white) image where the blobs are clearly defined.

3. **blob analysis:** use the blob track top to identify and extract information about the blobs, such as their position, size, and orientation.

4. **data extraction and manipulation:** convert the blob data (coordinates, area, etc.) into chop channels and perform calculations to smooth, filter, or normalize the values.

5. **parameter mapping and control:** use the processed blob data to control parameters in other touchdesigner networks, driving visual effects, animations, audio, or other interactions.

**ii. setting up the touchdesigner network**

let’s start by creating a basic touchdesigner network.

1. **create a new project:** open touchdesigner.

2. **add a video input:**

* add a `movie file in top` or a `video device in top` (depending on whether you’re using a video file or a camera).

* connect the top to a `display top` so you can see the video feed.

**iii. image processing and thresholding**

this step is crucial for accurate blob detection. we’ll use a …

#BlobTracking #TouchDesigner #blip2
Blob tracking
TouchDesigner
visual effects
real-time tracking
interactive media
generative design
motion detection
particle systems
video mapping
data visualization
user interaction
multimedia installation
3D rendering
performance art
spatial computing

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