Point Cloud Illusion : Geometry-Based Dot Rendering [TOUCHDESIGNER TUTORIAL]
The Point Cloud Illusion files created in this tutorial are available for download on Patreon. Consider subscribing to gain access to these files and more
[patreon.com/Xtalcalx](http://patreon.com/Xtalcalx)
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In this tutorial, I will guide you through the process of creating Geometry-based Dot Rendering using Point Cloud Illusion. We will be working in TouchDesigner, where you’ll learn how to arrange and animate points in 3D space, applying various textures and styles in real-time. This tutorial covers using effects like LFO and Noise to introduce movement and texture to the points, allowing you to create more dynamic and immersive visual results. By the end of this tutorial, you’ll understand how to use basic TouchDesigner node structures and advanced instancing techniques to craft complex visual effects. You’ll also experiment with different artistic approaches to create unique dot-based 3D visuals and effects.
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As an artist, not a traditional educator, I’m excited to share my methods and process for creating unique glitch effects in TouchDesigner.
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