Creating GLSL Shaders in Touchdesigner with Cursor AI
Creating GLSL Shaders in Touchdesigner with Cursor AI
Learn how powerful it can be to create GLSL Shaders for Touchdesigner with the help of Claude inside of Cursor AI.
Get the project files on my Patreon: https://www.patreon.com/c/jaschasuess/
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Links:
Mastering GLSL in TouchDesigner – Lake Heckaman: https://youtu.be/WYAcOhKHxnU?si=vbY7aB_Dm3a3usyY
The Book of Shaders: https://thebookofshaders.com/
Shadertoy: https://www.shadertoy.com
Cursor AI: https://www.cursor.com/
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Chapters
0:00 What This Tutorial Is About
0:33 TouchDesigner Examples
1:45 How to Approach the Process
2:14 Great Resources on Shaders – Book of Shaders + ShaderToy
5:39 ISF Shader Standard for Programs Like Resolume Wire
6:39 Resources for GLSL in TouchDesigner
7:53 Why Cursor Is the Optimal Code Editor
9:06 Setting Up the Cursor Project
10:58 Setting Up the TouchDesigner Project
13:35 Defining Cursor as Default Editor in TouchDesigner
14:22 GLSL Example File Explained
17:30 Setting Up Project Rules in Cursor
22:51 Writing Your First Shader – Rotating Rectangle
23:35 Declaring Uniform Variables
26:07 Editing the Code
27:45 Animating Values
29:40 Creating a Chromatic Aberration Video Effect
31:27 Video Inputs into the GLSL TOP
31:57 Defining Uniforms
32:44 Troubleshooting Code Errors
33:46 Tuning the Values
39:59 Asking Claude for Recommended Values
41:11 3D Fractals
43:32 Recommended Uniform Values
45:31 Animating Values
48:20 Wrapping It Up
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#visuals #touchdesigner #tutorial