Slimemold (Physarum) GLSL simulation in TouchDesigner
A GLSL component I made to simulate slime molds. Inspired by this p5js version https://openprocessing.org/sketch/2213463/#code + https://www.youtube.com/watch?v=VyXxSNcgDtg I have converted into GLSL – a new and fun language for me.
You can get the component to experiment with and use in your own work here: https://www.patreon.com/VisualCodePoetry