GLSL Particle Simulations in TouchDesigner Tutorial

Whether you’re a programmer or not, GLSL can initially seem intimidating. However, in this video, I aim to make it less daunting. In this tutorial I show how you can create a visually stunning particle system with just a few lines of code, demonstrating that it’s not as complex as it may seem.

Other topics covered in this video:
* Flow Fields
* Feedback Loops
* Pixel/TOP math
* Remap and Reorder TOPs
* Instancing Networks

By becoming a supporter on Patreon, you’ll gain access to the unique project file for this tutorial, along with all my other tutorial project files and custom-built tools. https://www.patreon.com/DeanCheesman.

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