3D Feedback Worlds in Touchdesigner with T3D :: Pt 1

Creating generative art in touchdesigner using Josef Pelz’s new suite of custom T3D operators designed for working with 3D textures.

Find the operators and Josef’s work here:

https://www.instagram.com/josefpelz?igsh=MzZkZHg4azV3bG1s

https://www.patreon.com/josefpelz?fbclid=PAZXh0bgNhZW0CMTEAAaYNKz9vbaZJATkxdAy_F2SIJxf_GIxtxIZYWWK2HImH9QxL7Rt7mnEmFXY_aem_AfbanAicqYvIQ1Kpr4OOqxhdccPC62SW-_UbUG_irgX3jE7MSthQ9IrIjtl7Nz2AuhrxLWEvEd6Uaae7cuCXJn5L

Find me:
Instagram:   / benheim_  
Website: http://www.benjaminheim.com/
Twitch:   / benheim  
Vimeo (high res digital artworks): https://vimeo.com/benheim
Twitter:   / benheim_  

Chapters:
00:00:00 – Introduction + 3d feedback in Houdini
00:06:32 – Basic setup + initial experiments
00:47:31 – PBR rendering
00:56:43 – Growth patch using slope
01:19:10 – 3D trail patch

About The Author

You might be interested in