In this video I explain how to organize parameters in TouchDesigner. This is a nice start towards a modular and organized design methodology that will give you more control over your TouchDesigner networks. It is a simple example that compares two different ways of making custom parameters for your networks. For this I recommend to […]
Experience the power of real-time art with TouchDesigner! Watch dynamic visuals come alive through innovative digital art techniques and creative coding. This showreel is a must-see for anyone passionate about the fusion of technology and art. Like and subscribe for more! Instagram: https://www.instagram.com/_arya.sen/ 🔹 Learn TouchDesigner from scratch to advanced techniques 🔹 Explore real-time motion […]
3D LED Cube , Madrix + Touchdesigner Control Pixel String ,Power supply and Artnet Controller three in one box,Quick installation, Use Stage Event Lighting Rental & Retail Mode: AS-3DCube-10X10X51-5100pixels-2.5M Size: L50*W50*H250CM(H total 260CM with Cap), XYZ Pixel to Pixel Center Size 5CM Pixels QTY:10PX10PX51Pixels=5100Pixels Voltage:DC12V Signal:SPI Color: RGB Power: 0.2W/ball Pixel color: Milky Pixel Cable […]
Another look into our Real Lights Extended course—this time about moving head programming in TouchDesigner and GrandMA. We explore a different approach to pan-tilt control, moving beyond traditional manual adjustments. By calibrating the lighting setup and assigning fixtures to track virtual objects, we create a more organic and dynamic system. TouchDesigner allows us to develop […]
audiovisual performance aboard l’armande, liège, belgium https://www.armande.be/ for the release party of https://www.glitch.cool/releases/romanowitch-a-critical-season-substitute thank you @Romanowitch +++ @glitchdotcool filmed by Julianne Kasabalis edited by @Romanowitch
Turn any 3D object (FBX format) into mesmerizing particles with this TouchDesigner file! 🦋✨ By default, it features a butterfly model dissolving into dynamic particles, but you can easily replace it with your own FBX object. 🔹 Convert 3D models into particle effects 🔹 Customize colors, movement, and dispersion 🔹 Adjust camera angles for unique […]
finalProduct::Media Facade (Audio Visual, Synthwave, Cyberpunk) 이 작품은 사이버펑크(Cyberpunk) 장르와 아케이드 게임(Arcade Game)을 융합하여 표현하였습니다. 네온 불빛과 게임 속 블록 같은 시각적 요소는 마치 거대한 컴퓨터 세상 속으로 들어온 것 같은 경험을 유도합니다. 동시에 레트로한 신스웨이브(Synthwave) 음악과 사운드는 과거의 향수를 불러일으킬 수 있는 요소로 받아들여질 수 있습니다. — 돈의문박물관마을에서 개최한 돈의문 프리즘 미디어아트 페스티벌에 전시되었던 […]