Search results for "shadertoy": 28 Results

Shadertoy Porting into TouchDesigner. Tutorial 01.

Hi guys, In this tutorial we’re going to port a shader from user Shane in Shadertoy into TouchDesigner. I’ll attach the Max patch and modified shader for you to download in Patreon. Patreon: https://www.patreon.com/posts/shadertoy-into-98892950?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link Link to Shadertoy: https://www.shadertoy.com/view/DtjSWh #shadertoy #glsl #shaders #touchdesigner

Shadertoy to TouchDesigner: Porting shaders with several buffers

In this tutorial we will port a shader with several buffers from Shadertoy to TouchDesigner. Porting hese multipass shaders will require a little extra infrastructure, but is easier than it seems! Project files on Patreon: https://www.patreon.com/posts/98403682 My Patreon page: www.patreon.com/water__shed Shadertoy shader: https://www.shadertoy.com/view/4dcGW2 Porting a single buffer shadertoy shader: https://www.youtube.com/watch?v=IFycGdOv9oU 00:00 Intro 03:06 Single Buffer […]

TouchDesigner Quick Tips: Shadertoy Port to TouchDesigner

Learn how to port shaders from Shadertoy to TouchDesigner! Project Files available on Patreon: patreon.com/water__shed

Shadertoy import in TouchDesigner – Part 2 get it running on Raspberry Pi 4

Using https://derivative.ca/community-post/asset/shadertoy-touchdesigner-raspberry-pi/63259

Shadertoy import in TouchDesigner – Part 1

Using https://derivative.ca/community-post/asset/shadertoy-touchdesigner-raspberry-pi/63259

GLSL 102 Raymarching : Beyond Copy and Paste Shadertoy – VanTa

Workshop: GLSL 102 Raymarching : Beyond Copy and Paste Shadertoy Recommended Prerequisite: https://youtu.be/QtrzuSFfsSo 0:00 – Introduction 3:45 – Raymarching theory 15:23 – Let’s start raymarching! 54:06 – Calculating Normals 1:16:50 – Combining shapes 1:29:55 – Adding interactive control with uniforms 1:35:05 – Inigo Quilez, Shadertoy, and using resources 1:43:37 – Displacement 1:59:14 – Experimentation and […]

Convert Shadertoy into TouchDesigner and further integration

How to convert shaders from Shadertoy to TouchDesigner and integrate it with new environment with all CHOPs, TOPs and UI. This tutorial require basic GLSL knowledge only, I’ll share some tips&tricks how to modified a code without full understanding of its meaning. Helpful links from this video and some thoughts shared on my Patreon for […]

Introduction to GLSL in TouchDesigner : 5/8 Shadertoy conversion.

Part 5/8 of the recording of the Introduction to GLSL in TouchDesigner workshop I taught at Brooklyn Research (https://brooklynresearch.org/) on July 14, 2018 Shadertoy conversion. See Part 1 for support files

Touchdesigner – Shadertoy GLSL integration

THIS IS NOT A GLSL Coding Video. Also please only use the information in here to learn, dont just steal other peoples hard work! Thanks to the shaders from: Shane: https://www.shadertoy.com/user/Shane https://www.shadertoy.com/view/4l2cD3 Chronos: https://www.shadertoy.com/user/chronos https://www.shadertoy.com/view/XtdSDn In this video we have a look at importing and converting shadertoy shaders (even those with multiple buffers) into touchdesigner […]

Glitchy Trails with GLSL in TouchDesigner

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Copy ShaderToy GLSL Code From This Link (Glitchy Trails by cutmod): https://www.shadertoy.com/view/4lGGRK As we looked at in a previous video, GLSL is an incredibly powerful […]

Generative Liquid Paintings in TouchDesigner

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Copy GLSL code from here: https://pastebin.com/raw/TYj7iaL1 Note: The GLSL code will also be available as a .txt file in the downloadable version of the project […]

22 Value_Matrix … FREE TOOL !!!!

Hi, i finally got to a point that all is a kind of working and i would like to share with you my research about working with CUE and persets + real time chop interaction. I end up making this component: https://olib.amb-service.net/component/value-matrix feedback and reviews are welcome even if negative 🙂 This is the link […]

15 GLSL from the sofa part2. VORONOI

Hi, in this Tutorial you will learn how to import a shader from shaderToy, and how have multiple buffer with Data from a single GlslTop, and finally, how can we actually create those Voronoi Cells. https://www.shadertoy.com/view/ldl3W8 Enjoy, Unveil_Studio: unveil.contact.berlin@gmail.com

TouchDesigner meetup – July Edition

Join a TouchDesigner meetup: Learn TouchDesigner This session focuses on Shaders and will feature presentations from TouchDesigner experts: Josef Luis Pelz – Real-time cloth simulation in TD with GLSL We’ll have a look at a versatile real-time cloth simulation. Besides showing some example results, I’ll try to briefly explain how the system works and how […]

Glitches, pixel sorting and data moshing. TouchDesigner tutorial

Different approaches for making glitchy and trippy effects, real and fake pixel sorting and data moshing in TouchDesigner with a bit of GLSL magic as well. There are many references and examples in the video, so it’s better to download file, open it and follow the video. File and all links to mentioned resources in […]

32 – Conclusion – Découvrir TouchDesigner

Pour conclure la série, cette dernière vidéo vous propose des pistes d’exploration pour continuer votre apprentissage du logiciel de façon autonome. Voici tous les liens mentionnés dans la vidéo: Sweet Sixteen TOPs: https://docs.derivative.ca/TOP#Sweet_16_TOPs Sweet Sixteen CHOPs: https://docs.derivative.ca/CHOP#Sweet_16_CHOPs Sweet Sixteen SOPs: https://docs.derivative.ca/SOP#Sweet_16_SOPs Sweet Sixteen DATs: https://docs.derivative.ca/DAT#Sweet_Sixteen_DATs Python et TouchDesigner: https://docs.derivative.ca/Category:Python Interface: https://docs.derivative.ca/Panel_Component GLSL: ShaderToy: https://www.shadertoy.com/view/NslGRN Substance: […]

Camera displacement (TouchDesigner tutorial)

Broken mirror and distorted lenses effect with camera displacement trick. Made in TouchDesigner with basic level GLSL code, so no previous GLSL knowledge is required. Project file (including Voronoi tiles) available for patrons – https://www.patreon.com/posts/45115567 Contents: 00:00 – Explanation of the idea behind effect 03:25 – Making effect for standard TD rendering setup (polygonal geometry) […]

Creative shading with render buffers – part 2 (GLSL)

This tutorial will show you how to achieve interestingly looking renders with a use of color buffers tool in TouchDesigner. This is second part of two, where I’m showing how to manually define buffer outputs in GLSL MATs, that opens much more possibilities, than using Phong MAT as in part 1. Three “green” containers from […]

【TouchDesignerではじめるGLSL】#12 Fragment Shader お役立ちサイト&ツール

#TouchDesigner #tutorial TouchDesignerではじめるGLSL第12回です。(2020.7.2) TouchDesigner 2020.22080 ▼ この動画でわかること Fragment Shader のお役立ちサイトやツール ▼ この動画で参考にした記事一覧 https://docs.derivative.ca/Write_a_GLSL_TOP http://satoruhiga.com/TDWS2019/ https://www.khronos.org/files/opengl43-quick-reference-card.pdf http://docs.gl/ https://www.packtpub.com/game-development/opengl-4-shading-language-cookbook-third-edition https://thebookofshaders.com/?lan=jp https://hexler.net/products/kodelife https://github.com/keijiro/ShaderSketches https://isf.video/ https://twitter.com/search?q=%E3%81%A4%E3%81%B6%E3%82%84%E3%81%8DGLSL&src=typed_query https://twigl.app/ https://webgl.souhonzan.org/entry/?v=1709 https://www.shadertoy.com/ http://glslsandbox.com/ ▼ 喋ってる人 @chimanaco Twitter: https://twitter.com/chimanaco Instagram: https://instagram.com/chimanaco ▼ TDSWって何 TDSW(Tokyo Developers Study Weekend)は、クリエイター向けに主にTouchDesignerをメインとしたワークショップやイベントを主催しているプロジェクトです。 様々な業界で活躍されている方を講師に招いて旬の技術をお届けしています。 ▼ イベント情報 https://tdsw.peatix.com/ https://tdsw.eventbrite.com/ ▼Patreon 応援してやるか〜と思っていただけた方、配信動画をお得に視聴したい方はこちらへ https://www.patreon.com/tdsw ▼ Design Direction 350 Twitter: https://twitter.com/chicken350px オープニング、エンディングを作ってくれました。 天才すぎ! […]

Podcast 014. Ильдар Якубов. TouchDesigner для медиа-инсталляций.

Ссылка на facebook Ильдара https://www.facebook.com/yakubovildarr Ссылки от Ильдара, которые он присылал на подкасте: https://www.youtube.com/channel/UCina_V6VfiM-qtQDtyP-lkQ https://thebookofshaders.com/ https://hydra-editor.glitch.me/?sketch_id=example_16 https://www.shadertoy.com/ https://www.ildar.io/ Наш марафон по светодизайну LightHack www.lightlab.online/lighthack Вебинар: Светодизайн в Интерьере от А до Я https://lightlab.online/webinar1 Записаться на консультацию по светодизайну: https://lightlab.online/consulting Записаться на бесплатный вебинар по светодизайну: https://clck.ru/JLE5D До встречи! Ссылки на наши социальные сети: https://www.instagram.com/lightlab_online https://vk.com/lightlab.online […]

Raymarching in TouchDesigner tutorial. Part II – Light and colors

Github repo for this series https://github.com/exsstas/Raymarching-in-TD Support me on Patreon https://www.patreon.com/exsstas and get some extra files. If you want to make one-time donation instead of monthly subscription, you can use https://paypal.me/exsstas it will motivate me to make more tutorials 😉 Helpful resources I mentioned in the tutorial: Raymarch Toolkit by Patrik Lechner – https://github.com/hrtlacek/TDraymarchToolkit Huge […]

Introduction to GLSL – Markus Heckmann

Additional Files – https://goo.gl/VQFDKz An introduction to GLSL in TouchDesigner covering the basics of the language, some tips on porting shadertoy to TouchDesigner and a walkthrough of a simple particle system. This workshop was recorded at TouchDesigner Summit held in Berlin Feb 3-4 2018.

GLSL in Touch Designer – Lesson 3

A look at how to tweak shaders from www.shadertoy.com for use in Touch Designer, specifically a radial bur shader here.